Made with Cocos3D


Planner5D

Made with Cocos3D


Check out Planner5D

Bloxy World

Made with Cocos3D


Check out Bloxy World

Dandy KungFu

Made with Cocos3D


Check out Dandy KungFu

Proximity 3D

Made with Cocos3D


Check out Proximity 3D

Step aRobix

Made with Cocos3D


Check out Step aRobix

Lone Resistance

Made with Cocos3D


Check out Lone Resistance

Hurling

Made with Cocos3D


Check out Hurling

Infinitum

Made with Cocos3D


Check out Infinitum

Create amazing 3D apps & games for mobile.

Cocos3D is an open-source framework for building cross-platform 3D games with Xcode and Objective-C.

BUILT FOR COCOS2D

Works with Cocos2D, the standard Objective-C game engine for mobile.

FREE & OPEN-SOURCE

Open-source, MIT licence, commercially friendly, compatible with both closed and open source apps & games.

CROSS-PLATFORM

Build your apps & games natively at top speed in Objective-C for iOS, Mac, and Android (via SpriteBuilder Android Plugin).

EASY TO USE

Has a clean API, great documentation, an active, friendly community, and comes with plenty of examples and tutorials.

FLEXIBLE

Easy to extend; works with any third-party library and all of Apple’s native APIs.

MORE FEATURES

  • Import from 3D editors
  • Parametric meshes
  • Model replication
  • Scene lighting
  • Animation
  • Animation blending
  • Skeletal animation
  • Camera animation
  • Environment maps
  • Bump-mapping
  • Multi-texturing
  • Shadows
  • Fog
  • Light probes
  • Render to texture
  • Background asset loading
  • Particle systems
  • 3D user touch interaction
  • Ray casting
  • Frustum culling
  • Customizable shaders
  • Collision detection
  • Augmented reality